Our scrying and divinations have let us know that we've got about one week, give or take a day, to get ready for a wave of kythons to attack the town in an orgy of blood and fury. They're mooks, we could wipe them out with some patience and a good battle strategy, but there's a bigger problem on the horizon. We're surrounded by undead humanoids, monstrous humanoids, and animals. We're in a village of a about 7 dozen people. They aren't LITERALLY aliens, they're more of a demon/aberration, but that's more or less how to sum it up fast. They're moving across the island in a wave of carnage.įor anyone who doesn't know what a kython is: They're from the book of vile darkness, and the fastest way to sum them up is that they're D&D "Aliens" (as in, chestburster, facehugger, queen alien aliens). The plague has affected them too, and while the kythons have been more successful at keeping their undead numbers down (mostly through brutal claw to claw shredding), the whole thing has them riled up enough that they've broken from their natural instinctual cycles, and have come to the surface. There's a nest of Kythons that lived deep deep in a cave system, who mostly kept to slaughtering things under ground. We're currently in one of those villages, which has managed to set up a few concentric rings of walls and trenches that keeps them relatively safe for a decent length of time.Įnter problem two. We're starting to wonder if it'll be a better plan to just turn tail and try to convince some paladin organizations to rake over the place with holy wrath.Įxcept there's a few stubborn villages who simply refuse to give up their ancestral lands/homes. And it's not just humanoids, animals and even insects are simply not staying dead here. The long dead are returning as skeletons and low-level homebrew ghost creatures (partially incorporeal, creepy suckers anyway). Anyone who dies rises as some kind of undead creature, usually a zombie. it's also been under a massive undead plague for a few weeks, of which we've been a part of. A little lighter on supplies and certainly no major cities or kingdoms, but not a bumpkin-ville. We're on a large island/small continent which, aside from a noteable degree of isolation, is more or less like the nearby mainland. I won't ramble on about the main story-arch or the sub-archs we're currently smack dab in the middle of (at risk of turning this into a 5 page thread).īut we're currently a 6 person group of level 6 characters, and we're currently in deep dragon doodoo. Naturally, this campaign is heavy on the horror side of things. So, my group is playing a month long campaign intended to climax around Halloween. (Please note that not all of the chapter titles and page breaks were made by SilverClawShift.) If Dungeons and Dragons is all about getting together with a group of friends and creating a fun and exciting story together, then SilverClawShift's Campaign Journals is tangible, undeniable proof of it.Īgain, welcome to SilverClawShift's Campaign Journals! Enjoy your read.Įdit: The thread has been stickied! (Or, at least, as close as threads will ever get stickied.) Many, MANY thanks to Roland for the favor and especially DethMuncher for getting it done. So if you're a newcomer to Dungeons and Dragons and you're wondering what it's all about, or a veteran disillusioned by months or even years of frustrating players and draconic Dungeon Masters, take heart! For the adventures of SilverClawShift and company will show you the greatest wonders of Dungeons and Dragons, from the tensest moments of horror to the most exhilarating times of excitement, from the intrigue of figuring out what's going on to the great relief of having it all come to a satisfying end. This is what tabletop gaming can be like at its very best. What started as a plea for tactical advice against a swarm of deadly predators has become something truly amazing.īut aside from being an incredible read, these Campaign Journals will demonstrate to you, dear readers, at least one thing very, VERY important: For those of you who are new, prepare to be utterly. For those of you familiar with SilverClawShift's epic tales, sit back and grab a snack, and please don't be too worried by the fact that you'll probably lose about three hour's of your free time reading (or rereading) the following entries. Welcome to SilverClawShift's Campaign Journals! The purpose of this thread is to collect and reorganize SilverClawShift's most excellent stories about her real-life D&D 3.5 games, all for your viewing pleasure.
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